This prototype is the fourth project that I finished with the Unity Course: Create with Code.

This is an arcade-style Sumo battle with the objective of knocking increasingly difficult waves of enemies off of a floating island, using power-ups to help defeat them.

The new version was completed the Bonus Features of four different levels of difficulty basis on the original prototype:

  • Easy: Harder enemy
  • Medium: Homing rockets
  • Hard: Smashingly good
  • Expert: Boss battle

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